Gamemode idea: Add a "Flashlight Gamemode online" where 1 player is randomly selected to use the flashlight from single player to take down the imposter online and there is a shoot button instead so its not auto and if they flashlight astronaunt attacks a crewmate they both die and there is no meetings and the imposter can throw fireballs with a 10 second cool down and they win when all crewmates are dead and when the flashlight crewmate dies ANY OTHER CREWMATE can pick up the flashlight near their body and become the new flashlight crewmate also add non ghost spectating for this mode AND JUMPING this was inspired by murder mystery 2 on roblox search it and learn more about it on wiki or something!
Hello! SnowBat development team, your game has potential and I would recommend considering your community's suggestions and incorporating them into the game as long as they improve the gameplay. Here are my suggestions; I hope you like them.
Add rain:
When creating a room or, better yet, a "Server", add an option under "Scary Mode" called "Enable Rain". When clicked, the selected map would have gray particle effects that simulate rain, accompanied by ambient rain sounds. This addition would improve “Scary Mode” by combining elements. Of course, this option would not be available for the SS12 map since it is set on a spaceship.
Icons:
Sometimes when I create a room or "server", a player with a YouTube icon appears, which brings me to this idea. Why not add icons to the store? There could be at least 10 icons, such as Discord, WiFi, Microphone, itch.io, among others, excluding YouTube to avoid confusion. Players can earn these icons through specific actions, for example by commenting on itch.io to get the itch.io icon or by joining a Discord server to get the Discord icon. Others can be obtained through in-game currencies.
Camera roll:
As players walk, introduce camera movement, which would be perfect for the game. It would be a good idea to improve this mechanic, for example by increasing the sway when running.
I hope you'll consider incorporating some of my ideas. Have a nice day! Bye bye.
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why did you make the imposter ai cant hide inside the table and vent?
Gamemode idea: Add a "Flashlight Gamemode online" where 1 player is randomly selected to use the flashlight from single player to take down the imposter online and there is a shoot button instead so its not auto and if they flashlight astronaunt attacks a crewmate they both die and there is no meetings and the imposter can throw fireballs with a 10 second cool down and they win when all crewmates are dead and when the flashlight crewmate dies ANY OTHER CREWMATE can pick up the flashlight near their body and become the new flashlight crewmate also add non ghost spectating for this mode AND JUMPING this was inspired by murder mystery 2 on roblox search it and learn more about it on wiki or something!
Hello! SnowBat development team, your game has potential and I would recommend considering your community's suggestions and incorporating them into the game as long as they improve the gameplay. Here are my suggestions; I hope you like them.
Add rain:
When creating a room or, better yet, a "Server", add an option under "Scary Mode" called "Enable Rain". When clicked, the selected map would have gray particle effects that simulate rain, accompanied by ambient rain sounds. This addition would improve “Scary Mode” by combining elements. Of course, this option would not be available for the SS12 map since it is set on a spaceship.
Icons:
Sometimes when I create a room or "server", a player with a YouTube icon appears, which brings me to this idea. Why not add icons to the store? There could be at least 10 icons, such as Discord, WiFi, Microphone, itch.io, among others, excluding YouTube to avoid confusion. Players can earn these icons through specific actions, for example by commenting on itch.io to get the itch.io icon or by joining a Discord server to get the Discord icon. Others can be obtained through in-game currencies.
Camera roll:
As players walk, introduce camera movement, which would be perfect for the game. It would be a good idea to improve this mechanic, for example by increasing the sway when running.
I hope you'll consider incorporating some of my ideas. Have a nice day! Bye bye.